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C/C++ Source or Header  |  1996-09-17  |  600 b   |  26 lines

  1. #ifndef APPFUNCS
  2. #define APPFUNCS
  3.  
  4. #include <ddraw.h>
  5. #include "d3d.h"
  6. #include "dxproto.h"
  7.  
  8. #ifdef __cplusplus
  9. extern "C" {
  10. #endif
  11. D3DRECT RenderScene(LPDIRECT3DDEVICE lpDev, LPDIRECT3DVIEWPORT lpView);
  12. BOOL InitScene(DXDevice *Dev);
  13. BOOL InitView(LPDIRECTDRAW lpDD,
  14.               LPDIRECT3D lpD3D,
  15.               LPDIRECT3DDEVICE lpDev,
  16.               LPDIRECT3DVIEWPORT lpView,
  17.               int NumTextures,
  18.               LPD3DTEXTUREHANDLE TextureHandle);
  19. void ReleaseScene(DXDevice *Dev);
  20. void ReleaseView(LPDIRECT3DVIEWPORT lpView);
  21. #ifdef __cplusplus
  22. };
  23. #endif
  24.  
  25. #endif
  26.